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      <title>CVE-2026-61721 — FluidSynth: Heap-based buffer overrun for DLS samples</title>
      <link>https://vulnerability.circl.lu/vuln/cve-2026-61721</link>
      <description>&lt;p&gt;&lt;strong&gt;Affected:&lt;/strong&gt; fluidsynth&lt;/p&gt;
&lt;p&gt;FluidSynth is a software synthesizer based on the SoundFont 2 specifications. From 2.5.0 until 2.5.6, the native DLS loader assigns file-controlled wsmp.loop_start and wsmp.loop_length values to samples without calling fluid_sample_validate() or fluid_sample_sanitize_loop(). A crafted DLS file can place sample loop points beyond the sample buffer, causing out-of-bounds reads during audio rendering, undefined behavior, possible memory disclosure, and denial of service. Builds compiled with the CMake option enable-native-dls set to OFF do not expose the affected parser. This issue is fixed in version 2.5.6.&lt;/p&gt;</description>
      <content:encoded>&lt;p&gt;&lt;strong&gt;Affected:&lt;/strong&gt; fluidsynth&lt;/p&gt;
&lt;p&gt;FluidSynth is a software synthesizer based on the SoundFont 2 specifications. From 2.5.0 until 2.5.6, the native DLS loader assigns file-controlled wsmp.loop_start and wsmp.loop_length values to samples without calling fluid_sample_validate() or fluid_sample_sanitize_loop(). A crafted DLS file can place sample loop points beyond the sample buffer, causing out-of-bounds reads during audio rendering, undefined behavior, possible memory disclosure, and denial of service. Builds compiled with the CMake option enable-native-dls set to OFF do not expose the affected parser. This issue is fixed in version 2.5.6.&lt;/p&gt;</content:encoded>
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