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  <id>https://vulnerability.circl.lu/sightings/feed</id>
  <title>Most recent sightings.</title>
  <updated>2026-07-22T23:06:54.013696+00:00</updated>
  <author>
    <name>Vulnerability-Lookup</name>
    <email>info@circl.lu</email>
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  <link href="https://vulnerability.circl.lu" rel="alternate"/>
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  <subtitle>Contains only the most 10 recent sightings.</subtitle>
  <entry>
    <id>https://vulnerability.circl.lu/sighting/4cae4e60-0f6a-49d8-870e-5130f0717613/export</id>
    <title>4cae4e60-0f6a-49d8-870e-5130f0717613</title>
    <updated>2026-07-22T23:06:54.039677+00:00</updated>
    <author>
      <name>Automation user</name>
      <uri>https://vulnerability.circl.lu/user/automation</uri>
    </author>
    <content>{"uuid": "4cae4e60-0f6a-49d8-870e-5130f0717613", "vulnerability_lookup_origin": "1a89b78e-f703-45f3-bb86-59eb712668bd", "author": "9f56dd64-161d-43a6-b9c3-555944290a09", "vulnerability": "CVE-2021-26826", "type": "seen", "source": "https://t.me/cibsecurity/23218", "content": "\u203c CVE-2021-26826 \u203c\n\nA stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.\n\n\ud83d\udcd6 Read\n\nvia \"National Vulnerability Database\".", "creation_timestamp": "2021-02-08T18:39:34.000000Z"}</content>
    <link href="https://vulnerability.circl.lu/sighting/4cae4e60-0f6a-49d8-870e-5130f0717613/export"/>
    <published>2021-02-08T18:39:34+00:00</published>
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