GHSA-6C68-V535-4RWW

Vulnerability from github – Published: 2022-05-17 04:41 – Updated: 2022-05-17 04:41
VLAI?
Details

Stack-based buffer overflow in Ubisoft Rayman Legends before 1.3.140380 allows remote attackers to execute arbitrary code via a long string in the "second connection" to TCP port 1001.

Show details on source website

{
  "affected": [],
  "aliases": [
    "CVE-2014-4334"
  ],
  "database_specific": {
    "cwe_ids": [
      "CWE-119"
    ],
    "github_reviewed": false,
    "github_reviewed_at": null,
    "nvd_published_at": "2014-06-19T14:55:00Z",
    "severity": "HIGH"
  },
  "details": "Stack-based buffer overflow in Ubisoft Rayman Legends before 1.3.140380 allows remote attackers to execute arbitrary code via a long string in the \"second connection\" to TCP port 1001.",
  "id": "GHSA-6c68-v535-4rww",
  "modified": "2022-05-17T04:41:49Z",
  "published": "2022-05-17T04:41:49Z",
  "references": [
    {
      "type": "ADVISORY",
      "url": "https://nvd.nist.gov/vuln/detail/CVE-2014-4334"
    },
    {
      "type": "WEB",
      "url": "http://packetstormsecurity.com/files/127133/Ubisoft-Rayman-Legends-1.2.103716-Buffer-Overflow.html"
    },
    {
      "type": "WEB",
      "url": "http://www.exploit-db.com/exploits/33804"
    },
    {
      "type": "WEB",
      "url": "http://www.securityfocus.com/bid/68080"
    },
    {
      "type": "WEB",
      "url": "http://www.zeroscience.mk/en/vulnerabilities/ZSL-2014-5187.php"
    }
  ],
  "schema_version": "1.4.0",
  "severity": []
}


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Sightings

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  • Seen: The vulnerability was mentioned, discussed, or observed by the user.
  • Confirmed: The vulnerability has been validated from an analyst's perspective.
  • Published Proof of Concept: A public proof of concept is available for this vulnerability.
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  • Not confirmed: The user expressed doubt about the validity of the vulnerability.
  • Not patched: The vulnerability was not observed as successfully patched by the user who reported the sighting.


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