GSD-2021-26825
Vulnerability from gsd - Updated: 2023-12-13 01:23Details
An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
Aliases
Aliases
{
"GSD": {
"alias": "CVE-2021-26825",
"description": "An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.",
"id": "GSD-2021-26825",
"references": [
"https://www.suse.com/security/cve/CVE-2021-26825.html",
"https://security.archlinux.org/CVE-2021-26825"
]
},
"gsd": {
"metadata": {
"exploitCode": "unknown",
"remediation": "unknown",
"reportConfidence": "confirmed",
"type": "vulnerability"
},
"osvSchema": {
"aliases": [
"CVE-2021-26825"
],
"details": "An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.",
"id": "GSD-2021-26825",
"modified": "2023-12-13T01:23:33.326152Z",
"schema_version": "1.4.0"
}
},
"namespaces": {
"cve.org": {
"CVE_data_meta": {
"ASSIGNER": "cve@mitre.org",
"ID": "CVE-2021-26825",
"STATE": "PUBLIC"
},
"affects": {
"vendor": {
"vendor_data": [
{
"product": {
"product_data": [
{
"product_name": "n/a",
"version": {
"version_data": [
{
"version_value": "n/a"
}
]
}
}
]
},
"vendor_name": "n/a"
}
]
}
},
"data_format": "MITRE",
"data_type": "CVE",
"data_version": "4.0",
"description": {
"description_data": [
{
"lang": "eng",
"value": "An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash."
}
]
},
"problemtype": {
"problemtype_data": [
{
"description": [
{
"lang": "eng",
"value": "n/a"
}
]
}
]
},
"references": {
"reference_data": [
{
"name": "https://github.com/godotengine/godot/pull/45702",
"refsource": "MISC",
"url": "https://github.com/godotengine/godot/pull/45702"
},
{
"name": "https://github.com/godotengine/godot/pull/45702/files",
"refsource": "MISC",
"url": "https://github.com/godotengine/godot/pull/45702/files"
}
]
}
},
"gitlab.com": {
"advisories": [
{
"affected_range": "\u003c=3.2",
"affected_versions": "All versions up to 3.2",
"cvss_v2": "AV:N/AC:M/Au:N/C:P/I:P/A:P",
"cvss_v3": "CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H",
"cwe_ids": [
"CWE-1035",
"CWE-190",
"CWE-937"
],
"date": "2021-02-11",
"description": "An integer overflow issue exists in Godot Engine that can be triggered when loading specially crafted `TGA` image files.",
"fixed_versions": [],
"identifier": "CVE-2021-26825",
"identifiers": [
"CVE-2021-26825"
],
"not_impacted": "",
"package_slug": "conan/godot-cpp",
"pubdate": "2021-02-08",
"solution": "Unfortunately, there is no solution available yet.",
"title": "Integer Overflow or Wraparound",
"urls": [
"https://nvd.nist.gov/vuln/detail/CVE-2021-26825"
],
"uuid": "add4b9da-a0d0-44db-8937-163a936b65b4"
}
]
},
"nvd.nist.gov": {
"configurations": {
"CVE_data_version": "4.0",
"nodes": [
{
"children": [],
"cpe_match": [
{
"cpe23Uri": "cpe:2.3:a:godotengine:godot_engine:*:*:*:*:*:*:*:*",
"cpe_name": [],
"versionEndIncluding": "3.2",
"vulnerable": true
}
],
"operator": "OR"
}
]
},
"cve": {
"CVE_data_meta": {
"ASSIGNER": "cve@mitre.org",
"ID": "CVE-2021-26825"
},
"data_format": "MITRE",
"data_type": "CVE",
"data_version": "4.0",
"description": {
"description_data": [
{
"lang": "en",
"value": "An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash."
}
]
},
"problemtype": {
"problemtype_data": [
{
"description": [
{
"lang": "en",
"value": "CWE-190"
}
]
}
]
},
"references": {
"reference_data": [
{
"name": "https://github.com/godotengine/godot/pull/45702",
"refsource": "MISC",
"tags": [
"Patch",
"Third Party Advisory"
],
"url": "https://github.com/godotengine/godot/pull/45702"
},
{
"name": "https://github.com/godotengine/godot/pull/45702/files",
"refsource": "MISC",
"tags": [
"Patch",
"Third Party Advisory"
],
"url": "https://github.com/godotengine/godot/pull/45702/files"
}
]
}
},
"impact": {
"baseMetricV2": {
"acInsufInfo": false,
"cvssV2": {
"accessComplexity": "MEDIUM",
"accessVector": "NETWORK",
"authentication": "NONE",
"availabilityImpact": "PARTIAL",
"baseScore": 6.8,
"confidentialityImpact": "PARTIAL",
"integrityImpact": "PARTIAL",
"vectorString": "AV:N/AC:M/Au:N/C:P/I:P/A:P",
"version": "2.0"
},
"exploitabilityScore": 8.6,
"impactScore": 6.4,
"obtainAllPrivilege": false,
"obtainOtherPrivilege": false,
"obtainUserPrivilege": false,
"severity": "MEDIUM",
"userInteractionRequired": true
},
"baseMetricV3": {
"cvssV3": {
"attackComplexity": "LOW",
"attackVector": "LOCAL",
"availabilityImpact": "HIGH",
"baseScore": 7.8,
"baseSeverity": "HIGH",
"confidentialityImpact": "HIGH",
"integrityImpact": "HIGH",
"privilegesRequired": "NONE",
"scope": "UNCHANGED",
"userInteraction": "REQUIRED",
"vectorString": "CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H",
"version": "3.1"
},
"exploitabilityScore": 1.8,
"impactScore": 5.9
}
},
"lastModifiedDate": "2021-02-11T15:59Z",
"publishedDate": "2021-02-08T15:15Z"
}
}
}
Loading…
Loading…
Drag nodes to arrange them. Double-click a related vulnerability to open it, or a source to visit its link. The Physics button on the left tunes the layout and the simulation; the legend at the bottom left hides or shows nodes by kind and by sighting type.
Experimental. This forecast is provided for visualization only and may change without notice. Do not use it for operational decisions.
Forecast uses a logistic model when the trend is rising, or an exponential decay model when the trend is falling. Fitted via linearized least squares.
Sightings
| Author | Source | Type | Date | Other |
|---|
Nomenclature
- Seen: The vulnerability was mentioned, discussed, or observed by the user.
- Confirmed: The vulnerability has been validated from an analyst's perspective.
- Published Proof of Concept: A public proof of concept is available for this vulnerability.
- Exploited: The vulnerability was observed as exploited by the user who reported the sighting.
- Patched: The vulnerability was observed as successfully patched by the user who reported the sighting.
- Not exploited: The vulnerability was not observed as exploited by the user who reported the sighting.
- Not confirmed: The user expressed doubt about the validity of the vulnerability.
- Not patched: The vulnerability was not observed as successfully patched by the user who reported the sighting.
Vulnerability timeline
Sightings and recorded dates, grouped by day · UTC
Loading timeline…
Loading…
Loading…
The MITRE ATT&CK techniques below are AI-generated suggestions, inferred from the description of the
vulnerability by the CIRCL/vulnerability-attack-technique-classification-roberta-base
model, served locally by ML-Gateway.
They have not been verified by an analyst and are provided for guidance only.
The approach is described in our paper Mapping CVEs to MITRE ATT&CK Techniques: A Curated Gold-Set Classifier and the Limits of LLM-Assisted Label Expansion.
Browse all ATT&CK techniques and the vulnerabilities related to each.
The approach is described in our paper Mapping CVEs to MITRE ATT&CK Techniques: A Curated Gold-Set Classifier and the Limits of LLM-Assisted Label Expansion.
Browse all ATT&CK techniques and the vulnerabilities related to each.
Loading…
Related by attack behaviour
Vulnerabilities whose description is nearest to this one in the vector space of the CIRCL/vulnerability-attack-technique-biencoder model. This is a similarity search over the bi-encoder space (plain cosine), not a classification, and it has no measured accuracy.