GHSA-8JX2-RHFH-Q928

Vulnerability from github – Published: 2026-02-04 20:02 – Updated: 2026-02-05 00:37
VLAI
Summary
godot-mcp has Command Injection via unsanitized projectPath
Details

Impact

A Command Injection vulnerability in godot-mcp allows remote code execution. The executeOperation function passed user-controlled input (e.g., projectPath) directly to exec(), which spawns a shell. An attacker could inject shell metacharacters like $(command) or &calc to execute arbitrary commands with the privileges of the MCP server process.

This affects any tool that accepts projectPath, including create_scene, add_node, load_sprite, and others.

Patches

Fixed in version 0.1.1 by switching from exec() to execFile(), which does not invoke a shell.

Workarounds

None. Users should upgrade immediately.

Resources

  • https://github.com/Coding-Solo/godot-mcp/issues/64
  • https://github.com/Coding-Solo/godot-mcp/pull/67
Show details on source website

{
  "affected": [
    {
      "package": {
        "ecosystem": "npm",
        "name": "@coding-solo/godot-mcp"
      },
      "ranges": [
        {
          "events": [
            {
              "introduced": "0"
            },
            {
              "fixed": "0.1.1"
            }
          ],
          "type": "ECOSYSTEM"
        }
      ]
    }
  ],
  "aliases": [
    "CVE-2026-25546"
  ],
  "database_specific": {
    "cwe_ids": [
      "CWE-78"
    ],
    "github_reviewed": true,
    "github_reviewed_at": "2026-02-04T20:02:32Z",
    "nvd_published_at": "2026-02-04T22:16:00Z",
    "severity": "HIGH"
  },
  "details": "### Impact \nA Command Injection vulnerability in godot-mcp allows remote code execution. The `executeOperation` function passed user-controlled input (e.g., `projectPath`) directly to `exec()`, which spawns a shell. An attacker could inject shell metacharacters like `$(command)` or `\u0026calc` to execute arbitrary commands with the privileges of the MCP server process. \n\nThis affects any tool that accepts `projectPath`, including `create_scene`, `add_node`, `load_sprite`, and others. \n\n### Patches \nFixed in version 0.1.1 by switching from `exec()` to `execFile()`, which does not invoke a shell. \n\n### Workarounds \nNone. Users should upgrade immediately. \n\n### Resources\n - https://github.com/Coding-Solo/godot-mcp/issues/64\n - https://github.com/Coding-Solo/godot-mcp/pull/67",
  "id": "GHSA-8jx2-rhfh-q928",
  "modified": "2026-02-05T00:37:12Z",
  "published": "2026-02-04T20:02:32Z",
  "references": [
    {
      "type": "WEB",
      "url": "https://github.com/Coding-Solo/godot-mcp/security/advisories/GHSA-8jx2-rhfh-q928"
    },
    {
      "type": "ADVISORY",
      "url": "https://nvd.nist.gov/vuln/detail/CVE-2026-25546"
    },
    {
      "type": "WEB",
      "url": "https://github.com/Coding-Solo/godot-mcp/issues/64"
    },
    {
      "type": "WEB",
      "url": "https://github.com/Coding-Solo/godot-mcp/pull/67"
    },
    {
      "type": "WEB",
      "url": "https://github.com/Coding-Solo/godot-mcp/commit/21c785d923cfdb471ea60323c13807d62dfecc5a"
    },
    {
      "type": "PACKAGE",
      "url": "https://github.com/Coding-Solo/godot-mcp"
    }
  ],
  "schema_version": "1.4.0",
  "severity": [
    {
      "score": "CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H",
      "type": "CVSS_V3"
    }
  ],
  "summary": "godot-mcp has Command Injection via unsanitized projectPath"
}



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Forecast uses a logistic model when the trend is rising, or an exponential decay model when the trend is falling. Fitted via linearized least squares.

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Nomenclature

  • Seen: The vulnerability was mentioned, discussed, or observed by the user.
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  • Not confirmed: The user expressed doubt about the validity of the vulnerability.
  • Not patched: The vulnerability was not observed as successfully patched by the user who reported the sighting.

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