GHSA-P7JJ-VWWF-C644
Vulnerability from github – Published: 2022-05-24 17:35 – Updated: 2022-05-24 17:35
VLAI?
Details
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNP_ReceiveUnreliableSegment() when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution.
Severity ?
9.8 (Critical)
{
"affected": [],
"aliases": [
"CVE-2020-6017"
],
"database_specific": {
"cwe_ids": [
"CWE-787"
],
"github_reviewed": false,
"github_reviewed_at": null,
"nvd_published_at": "2020-12-03T14:15:00Z",
"severity": "CRITICAL"
},
"details": "Valve\u0027s Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNP_ReceiveUnreliableSegment() when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution.",
"id": "GHSA-p7jj-vwwf-c644",
"modified": "2022-05-24T17:35:20Z",
"published": "2022-05-24T17:35:20Z",
"references": [
{
"type": "ADVISORY",
"url": "https://nvd.nist.gov/vuln/detail/CVE-2020-6017"
},
{
"type": "WEB",
"url": "https://github.com/ValveSoftware/GameNetworkingSockets/commit/e0c86dcb9139771db3db0cfdb1fb8bef0af19c43"
},
{
"type": "WEB",
"url": "https://research.checkpoint.com/2020/game-on-finding-vulnerabilities-in-valves-steam-sockets"
}
],
"schema_version": "1.4.0",
"severity": [
{
"score": "CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H",
"type": "CVSS_V3"
}
]
}
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Sightings
| Author | Source | Type | Date |
|---|
Nomenclature
- Seen: The vulnerability was mentioned, discussed, or observed by the user.
- Confirmed: The vulnerability has been validated from an analyst's perspective.
- Published Proof of Concept: A public proof of concept is available for this vulnerability.
- Exploited: The vulnerability was observed as exploited by the user who reported the sighting.
- Patched: The vulnerability was observed as successfully patched by the user who reported the sighting.
- Not exploited: The vulnerability was not observed as exploited by the user who reported the sighting.
- Not confirmed: The user expressed doubt about the validity of the vulnerability.
- Not patched: The vulnerability was not observed as successfully patched by the user who reported the sighting.
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